Nostell Priory Top Hall 2D image manipulation

Image Manipulation | 3D Modeling | Photogrammetry

The Nostell Priory Top Hall 2D Image Manipulation project involved the creation of a visualisation of the Top Hall showcasing how the space was originally planned with a much more Neo-Classical design. The architect, Robert Adam, was working with owner Rowland Winn on the room when Winn died suddenly and work stopped. Two hundred years later, National Trust curators at the Priory were looking to present the room as it was originally intended with a 2D image displayed on an iPad in the Hall and provided to guests by a room attendant.

 

National Trust, Nostell Priory

 
 

The Nostell Priory Top Hall visualisation presents audiences with what might have been had architect Robert Adam’s work continued as intended.

 
 

 

Challenge

The revisualisation of the Top Hall involved replacing the current wood floor with a reflective marble for which the pattern existed within the Priory’s archive. Therefore, the project required the recreation of this floor while realistically reflecting sunlight and colours of objects in the room.

Solution

To recreate a realistic marble floor, a 3D model of the room was created using photogrammetry and the marble floor was created in 3DS Max. By casting light through windows of the room model as well as placing objects in the model as they were in the room, accurate lighting and reflection was achieved.

Innovation

The use and integration of 3D models into heritage visualisation is still quite a new procedure and one in which Experience Heritage specifically specialises. In the Top Hall project, rather than editing a 2D image entirely with Photoshop, the use of 3D model integration added a realism to aspects like the marble floor in sunlight and the Neo-Classical statues with correct shadowing.